Graphical concept sketches on a whiteboard

Demonstration image of our level development set up

Initial level concepts consisting of introduction sections to introduce players to platform play and USP elements

Continued development on from intro sections.

Further development of introduction to include explanation of the timed element of the spiritual world.

Further development of better gameplay sections in the game once the players has learnt how to play
Below are further possibilities for other levels at a later stage in the game:
This level designing has helped us to solidify what we need for this development both graphically and functionally, and gives us a basis from which we can now work.





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